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listen($soundChannel) — Method in class com.reyco1.audio.AudioCuePoint
Allows the AudioCuePoint instance to listen to the sound as it plays in order to get the position and fire the Auidio.CUE_POINT event once it reaches one of the registered cue points.
LOAD_PROGRESS — Constant static property in class com.reyco1.events.SoundEvent
loadSounds($index) — Method in class com.reyco1.audio.SoundManager
Initiates the loading of the sounds in the loading queue
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